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Iclone 7.9
Iclone 7.9








As well as being transferred via the Live Link plugin, cloth systems can be exported from iClone in FBX files and imported into UE4 that way. The section on transfer of cloth physics and props starts at 01:50. The first part of the video shows transfer of shaders from iClone to Unreal Engine, including support for Character Creator’s upcoming SkinGen system, which we covered in a separate story. Updated 25 June 2020: Reallusion has posted another preview video showing the new features in iClone 7.8, iClone Unreal Live Link 1.2 and Auto Setup 1.1, currently scheduled for release in July 2020. The iClone Unreal Live Link plugin, recently made available free to indie artists, also gets support for props and “non-human skin-bone characters”.

iclone 7.9

Outside the core software, the link plugins between iClone and Unreal Engine will also get updates.Īuto Setup, Reallusion’s free tool for converting iClone characters for use in UE4, gets support for the character collision mesh and cloth physics properties. It is intended for props rather than characters – the digital human shader introduced in iClone 7.7 last year already supports SSS – and will be supported by a library of readymade SSS materials. Those include new new subsurface scattering shader, shown in the video above, which will roll out in iClone 7.8 and Character Creator 3.3 in “Q2 2020”.

iclone 7.9

IClone 7.8: new SSS shader, update to iClone Unreal Live LinkĬompared to the 2020 product roadmap for Character Creator, Reallusion’s character-creation software, the iClone roadmap is smaller, and includes features already announced for Character Creator itself. Reallusion has also teased some of the new features due in iClone 8, including native volumetric lighting, motion blur and lens flares, though there are no details on when it will actually ship. In this quick tutorial, you'll learn how you can quickly and easily import this hair using Unreal Auto Setup, and then customize it to your liking using the material parameters in Unreal Engine.Reallusion has revealed its 2020 product roadmap for iClone, its real-time 3D animation software, covering the upcoming iClone 7.8, iClone 7.9 and iClone 7.10 releases.Ĭhanges include a new subsurface scattering shader and updated facial lip-sync system in iClone itself, and updates to the plugins integrating iClone with Unreal Engine. The highly flexible ombre color gradient and specular variation are empowered by Smart Hair Shader. The card based hair meshes are small in size, economical in texture resolution, and efficient for real-time rendering.

iclone 7.9

IClone 7.9 and Character Creator 3.4 introduce "Smart Hair" which is designed to provide the most realistic Hair, Brows, and Beard solution for digital humans used in games and films.










Iclone 7.9